This "Mobile Web 2: Programming Web Applications" online course will provide you with all the knowledge you need to write mobile Web applications that can ship both online and in application stores, using the today's advanced technologies. During this course, you will: - Understand the specifics of developing Web applications for the mobile environment
- Learn the latest HTML5 and Javascript APIs that are actually usable in real-world environments
- Be informed about what technologies are coming next so that you will be ready to use them when they become broadly available
- Hone your skills as a Web developer in general.
The full price for this course is €225. An early bird price at €195 is available before 25 May 2012. Register soon!
 The Mobile Web 1: Best Practices (formerly known as "Introduction to W3C Mobile Web Best Practices ") course will help Web designers and content producers who are already familiar with the desktop world to become familiar with the Web as delivered on mobile devices. This very popular course is based entirely on W3C standards, particularly the Mobile Web Best Practices. During this course you will: - learn about and use the recommended versions of HTML and CSS to use for mobile today;
- understand the constraints of working on mobile and how to overcome them to deliver the best possible experience to the widest range of users;
- practice client side and server side content adaptation techniques.
For details of the course please see the full course description The cost of the course is €225 but the Early Bird Rate of €195 is available until Wed. 25 April, payable via PayPal or credit card (which is also handled by PayPal but you don't need an account with them to use this method).
This "Mobile Web 2: Applications" online course will provide you with all the knowledge you need to write mobile Web applications that can ship both online and in application stores, using the today's advanced technologies. During this course, you will: - Understand the specifics of developing Web applications for the mobile environment
- Learn the latest HTML5 and Javascript APIs that are actually usable in real-world environments
- Discover the options at your disposal to package your applications so that they work offline or can be shipped to application stores
- Be informed about what technologies are coming next so that you will be ready to use them when they become broadly available
- Hone your skills as a Web developer in general.
The full price for this course is €225. The course is now closed.
 The Introduction to W3C Mobile Web and Applications Best Practices (also called as "Mobile Web 1: Best Practices") course will help Web designers and content producers who are already familiar with the desktop world to become familiar with the Web as delivered on mobile devices. This very popular course is based entirely on W3C standards, particularly the Mobile Web Best Practices and Mobile Web Application Best Practices. During this course you will: - learn about and use the recommended versions of HTML and CSS to use for mobile today;
- understand the constraints of working on mobile and how to overcome them to deliver the best possible experience to the widest range of users;
- practice client side and server side content adaptation techniques;
- learn about and use the exciting new APIs available on modern mobile platforms.
For details of the course please see the full course description The cost of the course is €225, payable via PayPal or credit card (which is also handled by PayPal but you don't need an account with them to use this method).
 The Introduction to W3C Mobile Web and Applications Best Practices course will help Web designers and content producers who are already familiar with the desktop world to become familiar with the Web as delivered on mobile devices. This very popular course is based entirely on W3C standards, particularly the Mobile Web Best Practices and Mobile Web Application Best Practices. During this course you will: - learn about and use the recommended versions of HTML and CSS to use for mobile today;
- understand the constraints of working on mobile and how to overcome them to deliver the best possible experience to the widest range of users;
- practice client side and server side content adaptation techniques;
- learn about and use the exciting new APIs available on modern mobile platforms.
For details of the course please see the full course description The cost of the course is €195, payable via PayPal or credit card (which is also handled by PayPal but you don't need an account with them to use this method). The current run of the course is now closed for new registrations but we are likely to run it again in January 2012. We are also looking into running it in languages other than English. If you want to make sure you don't miss out on future courses, please subscribe to the announcement mailing list to be kept up to date.
 The Introduction to W3C Mobile Web and Applications Best Practices course will help Web designers and content producers who are already familiar with the desktop world to become familiar with the Web as delivered on mobile devices. It is based entirely on W3C standards, particularly the Mobile Web Best Practices and Mobile Web Application Best Practices. During this course you will: - learn about and use the recommended versions of HTML and CSS to use for mobile today;
- understand the constraints of working on mobile and how to overcome them to deliver the best possible experience to the widest range of users;
- practice client side and server side content adaptation techniques;
- learn about and use the exciting new APIs available on modern mobile platforms.
For details of the course please see the full course description COURSE FULL - We had to close registration early due to high demand - apologies to all "latecomers" We are already planning the next course, however - please please subscribe to the announcement mailing list to be kept up to date.
 During the course, you will learn how to use Open Web Technologies such as HTML5 Canvas, CSS Transitions, Timing control for script-based animations, Web Sockets and other JavaScript APIs to create browser based multiplayer games. We will discuss and compare different methods of real-time animation, implementing game loop, structure of the code or communication between the players. Logic of our games will be based on an engine we will write – it will be able to animate sprites, detect collisions, add basic physics to our characters and much more. Finally, you will learn how to run your game as a desktop application outside the browser on MacOSX, Linux & Windows, or as a native application on your mobile device. And how to sell it in the appstores. For more information, please read a more detailed course description.
Extension of the early bird rate (at 145€) until Monday 24 October! We'll switch to the full rate (225€) after that date.
Using HTML5, CSS and JavaScript, students will learn as they build increasingly comprehensive media players and solutions. By learning about the underlying technology, the aim is that the student will understand the full potential of the media, the tools and the tricks of the trade. Armed with this sound knowledge of HTML5 audio and video and its potential, students will be able to confidently create cross-browser HTML5 based audio/video solutions.
For more information, please read a more detailed course description.
The full price for this course is €225.
Closely linked with HTML5, W3C's SVG (Scalable Vector Graphics) standard is quickly becoming a key, non-proprietary technology that every Web developer needs to master in the future, especially when creating "rich", interactive sites. A case in point: SVG will be available in Internet Explorer 9. That means that soon all major browsers will include native support for this exciting technology. The course ran in January 2011 and is now closed. This four week course taught by W3C experts introduced SVG and enabled people to learn: - How do you create great-looking graphics using SVG?
- How do you transform graphics, add borders, gradients and more?
- What can you do with SVG better than any other technology?
An optional further 2 weeks covered animation and user interaction.
The course is for you if: - you are familiar with Web site design and creation;
- you have at least basic familiarity with editing HTML and/or XML source code;
- you are familiar with terms like "bitmap", "dithering", "anti-aliasing", ""RGB", "dots per inch", and "pixels" (or can find out them before the course starts);
- you want to be able to include great-looking dynamic graphics in your designs.
SVG is not an alternative to things like JPEG, GIF or PNG. Nor is it an alternative to CSS. It's SVG. It's different, it's exciting - it's time you knew about it! Full details of the course are available. The course will be taught by Professor David Dailey of Slippery Rock University in Pennsylvania. Professor Dailey has written extensively about the subject for more than 6 years, and is continuing work on the SVG Primer. The full price of the course is €165 Now that the course has closed, if you would like to be sure to receive notification of registration opening for future courses. Please subscribe to the mailing list. (No spam, we promise, just messages about training at W3C, see the archive).
This is a free sample of the Introduction to Mobile Web Best Practices course. It includes material from the course itself and shows what's it's like to participate. A full course description and further details are available from the W3C Web site.
| Skip LoginThe W3C offers a number of online training courses through this portal. All courses follow a similar format: weekly modules include 'lectures' (i.e. instructive texts), usually with links to further resources, as well as some sort of activity. This might be a quiz or a Tutor Marked Assignment. A discussion forum allows participants to discuss the course with each other and with the instructors. Instructors are always either some of those involved directly with the creation of the relevant W3C standard or others who have a close association.
Skip Acknowledgement
This work is funded by the European Union through the Seventh Framework Programme (FP7/2010-2012) under grant agreements n°257800 - Mobile Web Application (MobiWebApp) and n°248687 - Open Media Web (OMWeb).
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